![]() Obstacle grid updated when a construction is deleted. Burying task erased when failing to go to a tomb. Camera zoom keys also in the regional map. Slaugther and hunt deprioritized later in the day to avoid resource wasting. Tool lack report and tool count issues. Building resources and requirements tweaked. Issues with inaccessible constructions. Starving tribesmen will eat from unprocessed resources in processing buildings. Increased chance to get missing knowledges from migrants. Regional trading and raiding tweaks and fixes. Improved fence and palisade gates visualization. New tribe report : running out of food. Both guided and reference tutorials extended and improved. ![]() Now you can select the settlement location when arriving to the local map. A lot of graphical improvements and optimizations. Multithreaded pathfinding and other CPU optimizations. Lots of bug fixes, performance improvements, AI tweaks, tutorial improvements and many other adjustments to improve the game experience.
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